I'm very sorry, but I couldn't play your game. I'm running Linux with Wine, and either I don't see the planets and the stars, or I'm blinded by the sun that seems to get a huge scale. I attached screenshots.
The music you used is great, though. It stuck in my head one hour after having stopped.
Oh, and I forgot, I have a French keyboard, so my Q and W are not on the same location as on a QWERTY keyboard. Isn't there a way to bind the physical key to an action rather than a letter, like in Godot ?
Thank you for your comment. Later I will look, if I manage to build the game for Linux / Mac. I share your trouble in many games, we have QWERTZ. :)
This are in fact ActionKeys, but the player dont have the possibility yet to change them ingame. This was not in balance in work vs value in the game jam.
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I'm very sorry, but I couldn't play your game. I'm running Linux with Wine, and either I don't see the planets and the stars, or I'm blinded by the sun that seems to get a huge scale. I attached screenshots.
The music you used is great, though. It stuck in my head one hour after having stopped.
Oh, and I forgot, I have a French keyboard, so my Q and W are not on the same location as on a QWERTY keyboard. Isn't there a way to bind the physical key to an action rather than a letter, like in Godot ?
Thank you for your comment. Later I will look, if I manage to build the game for Linux / Mac. I share your trouble in many games, we have QWERTZ. :)
This are in fact ActionKeys, but the player dont have the possibility yet to change them ingame. This was not in balance in work vs value in the game jam.