A downloadable game for Windows

Cosmic Cargo is a cozy sci-fi tycoon game. Buy ships, connect planets, and supply them with their demanded goods!

You need to establish trade routes to supply colonies with what they crave. Currently, 3 out of 5 planets provide a specific product and have a demand. You can only set up a route if the supplying planet's goods perfectly match the destination's demand. 

Developer Notes / Known Issues:

  • Short Gameplay: The core gameplay loop is quite short at this point
  • Audio: There is a settings slider for SFX, but there are actually no sound effects in this build, only music! (Some SFX added)

Reported by the Community:

  • UI Feedback: Planets are currently not highlighted when selected. (fixed)
  • Trading Mechanics: Ships will stop delivering at some point because planets have a maximum demand/storage capacity implemented in the code (fixed).
  • UI Bug: The Route Manager displays "Water" as the transported resource for every route, regardless of the actual resource being traded (fixed).
Updated 4 days ago
Published 12 days ago
StatusPrototype
PlatformsWindows
Authorxselerx
GenreStrategy
TagsEconomy, Space, Tycoon
ContentNo generative AI was used

Download

Download
Cosmic Cargo.zip 427 MB

Install instructions

unpack and start the .exe

Development log

Comments

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(1 edit)

I'm very sorry, but I couldn't play your game. I'm running Linux with Wine, and either I don't see the planets and the stars, or I'm blinded by the sun that seems to get a huge scale. I attached screenshots.

The music you used is great, though. It stuck in my head one hour after having stopped.

Oh, and I forgot, I have a French keyboard, so my Q and W are not on the same location as on a QWERTY keyboard. Isn't there a way to bind the physical key to an action rather than a letter, like in Godot ?


Thank you for your comment. Later I will look, if I manage to build the game for Linux / Mac. I share your trouble in many games, we have QWERTZ. :)

This are in fact ActionKeys, but the player dont have the possibility yet to change them ingame. This was not in balance in work vs value in the game jam.